1: Taiping
Random Strategy
Taiping started off the game quite good, settling a large land area, conquering Vietnam, then followed this up by settling all the islands from Japan (curiously not settled by Japan) to the Philippines. Unfortunately Taiping was also the first to experience the power of Jong. Before Taiping's new island villages could build up their defences and navy, Malacca attacked and crushed Taiping so hard they had to retreat all the way back to the mainland. And that was Taiping's chances gone. They did continue to fight minor wars against Bhutan, Yuan and Northern Yuan but not enough to get them back in the game. Before total war, Northern Yuan somehow acquired a ridiculous number of great generals and citadeled half of Taiping, allowing them to quickly pick up those cities. But Malacca was the main threat, as they reduced Taiping to a city state (and continued north to demolish Northern Yuan). In cycle 2 Taiping's starting bonuses were too small for them to succeed. A Chukchi/Northern Yuan alliance reduced them yet again to a city state. But history repeats itself, and Malacca came yet again to destroy Taiping. Rather fittingly, the civ that has thrice invaded Taiping and ruined their chances is also the one to get the final kill.
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