1: Timor-Leste
JDT
Imagine you had to give a civ the absolute worst start in a BR possible. What would you give them? Well, first of all you’d give them an isolated island start to remove as much space for expansion as possible. Then, you’d make sure there's literally nothing in their direct vicinity for early game growth. And yes, just to make sure, give them no mid-late game resources of any sorts or distinctive, decent terrain to help with science or production. Actually, just make that any resource in their start. Afterwards, you’d surround them with militaristic, somewhat aggressive civs, so they get muscled out of what little land they have around them and can potentially get turn 1 bodied. And yes, once again, no defensive terrain but the water, which isn’t even relevant because the civs they’ll be up again start with Optics and Sailing while also being forthright naval powers. Finally, you’d give them the most dogshit militaristic AI ever, one which prioritizes trivial improvements and strange movements over actual national defense or expansion. Now, look around in the map for a sec. Guess which civ I just described.
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