
Ikko-Ikki
ECH:
A supreme melancholy always belies the last civ to get eliminated before Total War; it’s entirely symbolic but still feels like the first person to get told the bus is full and watching them fade away in the horizon as you roll off. Then again, when you started with a prediction you’d be the 9th worst civ this season, can one complain about hitting 24th place?
As esteemed PR Leman put it simply in the Part 0 rankings to explain their placement at 52nd: “ Japanese civilizations historically do not do well.”. I envision that all future discussion of Kennyo’s run is going to debate how true that statement is in this case also, because a strong case could be made either way (although I personally lean towards the negative case). Fittingly, after some early episodes spent in the gutter of low expectations, Ikko Ikki would fittingly become one of the most consistently mid civs of the Cylinder. In fact, here’s an exceptionally niche stat for you: Over the 41 episodes they survived through, they sat in the 21st-31st range for 32 of them by my count, essentially moving from upper-mid to lower-mid throughout the season without drastically moving much outside of a range of 10.
So what did this season’s Japan actually accomplish? Well, that’s a probing question, and sadly their legacy is far more intangible than their fans would hope. For starters, they got the 5th religion in the game going on turn 40, their iconic Jodo Shinshu sect, which pairs some solid bonuses including health regen, science and growth modifiers which presumably helped Ikko surpass their deficiencies, while also allowing their uniques to matter. This has grown to become the 2nd biggest religion in both city count and followers, aided by becoming eagerly adopted by a certain major neighbour. In fact, it’s through the shared bond of Jodo Shinshu that we likely got the narrative Ikko Ikki will probably be best remembered for; their nearly-gamelong alliance with Goguryeo, even as they settled on Japan and gradually surrounded the weaker civ. It’s through this dynamic that judging Ikko Ikki’s performance gets difficult for me; they were always pretty much deadmeat from the early-midgame onwards if only Gwanggaeto desired, but he didn’t, and so Ikko Ikki was allowed to sit and tech up, remaining a civ with decent theoretical potential.
‘Potential’ is the operative word there however, as in practice despite their scientific advantage they never really made good moves, restricted by their awkward political geography and middling production. They lost to Nivkh, and barely managed a draw with Zheng. There is one exception of note, of course, one I shouldn’t need to highlight. In the greatest swan song a CBR alliance has ever seen, first Goguryeo jumped to the defence of their weaker friend in the face of a Thule invasion that looked set to devastated them; followed up by the pair jointly taking the fight to Thule lands, with Ikko Ikki expertly deploying paratroopers and advanced units to take the lead on the invasion, even snagging the eventual elimination. It’s a war that should go down in the books, and will certainly add some favorable colour to their mixed legacy. Shame about Goguryeo backstabbing them just an episode later, if they’d waited until Total War the lore would have been substantially more tragic. Sayonara, Kennyo. F.