1: Rapa Nui
Semi:
Almost ten months ago now (wow), I was writing my Power Ranking application. We were asked to rank eight civs: Ponca, Herero, Pakistan, Yanomami, the Papal States, Ket, Ryukyu, and Rapa Nui. And I put Rapa Nui last, even while noting that Ryukyu (similar to what happened in the final run) would be the odd civ out.
I stand by that opinion. I criticized Rapa Nui in that initial application writeup because 1) they didn’t have space (without room to expand into South America, and with a Polynesia likely to be gobbled up by titans in NSW and Bunuba) and 2) they started on a two tile island. Well, I got an egg on my face for the first one, because we saw the first non-Rapa Nui settlement on the Pacific Islands (excluding Hawaii, the Galapagos, and New Britain) last episode - EPISODE TWELVE.
So, therefore, why aren’t Rapa Nui doing well?
Because Hotu Matu’a doesn’t give a darn about this game. He has settled two cities, one of which was in NSW’s lap, and the other of which was handed over to Caral for peace in the last war. He has built the Great Lighthouse, a pretty good naval wonder that Rapa Nui, with its approximately two naval units, isn’t using to any effect. This is the epitome of failure. And unlike past failures, there was never a time when we thought Rapa Nui would be good. Even Cambodia and the Visigoths seemed like they could’ve been something at one point. But not Rapa Nui.
Thankfully, Caral has researched Compass (and Chono will soon), giving them Carracks and Galleasses, the power of which allow those civs to finally break the previously strong Anakena. I will celebrate in the streets when that day comes, and we are freed forever of this waste of space of a civ.
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