1: Rapa Nui
JDT:
The Civilization Battle Royale has been privy to some very, very bad civs over the years. Byzantium got their ass beat by Sparta within the first 10 episodes and then spent quite a while longer writhing in pain, exiled with no hope or prospect of doing anything. Xia got curbstomped so early that they might have the unbeatable record of earliest CBR death. Minoa was placed in the singularly most hopeless TSL ever conceived in an AI game and never got to do anything. Peru-Bolivia’s two singular contributions to the game are cucking over fellow bottom feeder Gran Colombia and completely breaking the game’s code for trade routes. The Comanche took over 60 turns to settle a second city, sending settlers on worthless expeditions and getting quashed very fast by the Arapaho. And the Shawnee played the game on sleep mode, settling one city and otherwise just letting themselves get bullied by the Crow, Seneca and Osage. Why did I mention such storied entries into the Hall Of Shame? Because, dear reader, I believe that Rapa Nui is worse than all of them.
If the Comanche failed to reach the starting line Rapa Nui failed to even come into the stadium. At least at some point the Comanche tried to play the game. Rapa Nui never got close to that. Voted in sort of as a meme, I had personally dreaded the entry of Rapa Nui for years, as every single indication showed they will be an uncompetitive, boring civ that I simply do not prefer over other regional civs like the Abemama, Samoa or the splatted Maori creeds. The conceit of them was simple - they spawn next to South America, meaning that unique to every other Polynesian civ, they can in theory start the game by settling parts of Peru. Of course, this was easier said than done. Caral is a coastal civ, making even settling there harder, and even in the circumstance they settle there history dictates they’d simply be the worst Andes civ of all time, serving little purpose other than gameruining Caral. This wasn’t the most common opening though. Usually, they just did average Polynesian civ stuff - settle the islands, faff around for a while then die when they get outscaled by whoever is the most powerful in the Pacific around turn 300. However, when the game began, something truly unfathomable happened - Rapa Nui decided to do neither opening.
Instead, they decided to pull a Comanche, pushing their second settler westwards in a grand expedition into realms unknown. It was a truly exciting series of episodes, watching and speculating where the settler could go, as it moved past Micronesia and New Zealand, and wandered deep into the Australian outback, grazing the seemingly divine site of Uluru before deciding they’d rather not reach enlightenment, and finally settling down the completely indefensible colony of Hanga Roa in South Australia. Not long after, Rapa Nui firmly demonstrated that their only dedication in this game is to being a living meme, because instead of settling a normal third city site they put down the city of Hanga Piko in Papua New Guinea. Of course, neither city lasted long in their grasp, which makes sense since they were very far and the civ refused to build many more settlers nor actually build or research stuff. However, in another move of dank memery, they decided to do a move that would fundamentally change the calculus of the game - in the face of Bunuba conquest, they gave Hanga Piko to Caral, allowing Caral to start colonizing Polynesia and preventing New South Wales and Bunuba from asserting dominion over the region.
After Hanga Piko though, came the waiting. The dreadful, agonizing waiting. At this point, we knew that the only thing that awaited them was death. They refused to build any additional settlers, refused to declare any wars, refused to build any wonders, refused to build any military. They just sat there and waited, patiently smiling and hoping to get put down. The moment a civ realized they can just throw boats at Rapa Nui with complete irreverence, they were toast. And in the meantime, they proceeded to sit still and do literally nothing for 7 episodes. Then, in Episode 18, it finally happened. Needing to inspire confidence after getting snatched by Chono, the Caral opted to invade them, following up from a very abortive invasion from Cebu. Despite initial concerns from Caral’s complete lack of melee ships, the power of Frigates and a couple of stray pikemen were enough to secure Anakena, ending the story of the worst civ that the CBR has ever seen.
…or so we thought.
Ever the memelord, and wishing to replicate the Senzu Beaning Sho Shin brought to Ryukyu, Hotu Matu’a settled the city of Mataveri in the Pitcairn Islands, extending their lifespan for another… 18 slides. Yeah unlike Sho Shin, Matu’a was too lazy to actually peace out with Caral, resulting in the Caral ending this second chance at life promptly. But nevertheless, this final act showed the true value of Rapa Nui, and a maxim that defines the CBR - any civ can be remembered. You don’t have to be the best, the fastest, the strongest or the coolest. Sometimes, just being incredibly stupid and giving us viewers joy and whimsy for an hour of our tedious lives is more than enough. Hotu Matu’a, you are in every respect, truly the bottom of the barrel. But we wouldn’t have it any other way in this silly, crazy world of ours. F.
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