1: Pomo
Orange:
As the co-creator of Pomo I was overjoyed to see what is ostensibly a religious civ with a slight culture bonus somehow doing quite well in tests, being a clear contender for the top of the continent with Tlingit, Ponca, and Onondaga. And when this game started, when Ponca settled the stupidest mountain city and barely anything else, crippling the center of the continent, while Karankawa went south to mess with Teo, I thought “Oh shit this might be Pomo’s game”. Normally Ponca or Karankawa would come out victorious and, owning the whole center of the continent, be a super strong competitor to take on any of the coastal civs, but this time it was all wide open.
Then Pomo started settling, they quickly put down cities and managed to snag the top spot after episode 1, and continued to settle around. Though you could probably start to see the fissures at this point, not that they were bad, but that they could still be better. They were settling northeast, a perfect play to block off Tlingit and Ponca from getting there and ensuring they have a route through the Rockies, but they were struggling to keep up in production and food, and still had some notable gaps in their city locations. They settled two of those spots as they fell, but they should’ve been there far earlier to help the empire.
Things were looking up, I was looking up, I was thinking maybe this would be a repeat of the only other civ of mine that I’ve gotten in, Malacca, but maybe this time they won’t stumble, they’ll keep going and maintain a lead. Then Tlingit attacked, and Pomo struggled to bring enough units up to defend Behe’pal, but so were Tlingit, it only flipped the slightest bit but Pomo peaced out with it not in their hands, a fatal slip up that early, giving Tlingit a foothold and blocking off part of the north. But it’s okay, they continued on, continuing to grow.
Despite Pomo being a religious focused civ, they did not get a religion quickly, I don’t really know why. But y’know who did? Tlingit. And you know who got real strong bonuses? Tlingit. Notably they got God of the Sea, granting +1 Production and Faith on Sea Resources and Atolls, of which Tlingit had immense amounts of, giving a huge production boost early on and letting them easily secure a religion. Then they got Council Fires, granting +5 Science and Culture in cities with 10 followers, except it didn’t do that, it gave the bonus in *any* city. I’m not entirely sure why the mod broke like that, it seemed right from my looking at it, and it somehow didn’t get caught earlier, but man, this was strong as fuck. They got huge amounts of free faith, production, science, and culture, meanwhile Pomo had Ramadan which granted +2 Faith and Culture from Granaries and Water Mills but also -1 Food, further reducing their ability to gain population.
This is what ultimately spelled the doom of Pomo, despite how much they expanded, they had a neighbor who just got so much more, and with that, Tlingit couldn’t even let Pomo have peace. I wrote about this in one of the previous episodes, but Pomo has been at war with Tlingit or Anishinaabe (and Teo sometimes but they suck shit and didn’t take a city til the very end) for the vast majority of the game, they were not given a break at any point. I think there was a period where things looked like they could stand despite all the disadvantages they had, they were defending well against Tlingit when Tlingit was so much stronger and Pomo had so little army, but then Cebu jumped in to take Pomo’s real last chance, getting a bunch of safe island cities up and running to offset the rest being in constant siege. Couldn’t even have that.
So it’s rough that Pomo ended this game as the fourth one out. Had things gone a bit differently, had they got a better religion and Tlingit a worse one, had they settled things a bit faster, had they not lost that first city to Tlingit, then maybe, maybe, they would still be standing atop the world.
Next time I’ll get a bunch of civs in instead of 0 or 1 for sure, then things will look my way.
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